

* Added new tag in Civ4CivilizationInfos.xml: RevArtDefineTage - what the Civs art definition is changed to on revolution * Added new tag in Civ4CivilizationInfos.xml: bPirates - indicates this Civ is a Pirate Civ (for specific processing) * Pirates have recruitment (Pirate Soldier randomnly appears in Pirate cities) * Henry Morgan: Resourceful (Thanks Amra for LH) * Added Portugal Europe - colour PURPLE (Portugal LH from Civ4) * Martim de Sousa: Co-operative (Thanks C.Roland for LH) * Prince Henry Aviz: Charismatic (Thanks Ekmek for LH) * Added New Portugal - colour DARK PURPLE * Added Pirate colonist: 1 move, 0 strength, SOLDIER default profession * Added Pirate Ship (replace Privateer): 4 move, 4 strength, 3 cargo - unique unit for Pirates * Added Fluyt (replace caravel): 3 move, 3 strength, 3 cargo - unique unit for Dutch

* Added Carrack (replace caravel): 3 move, 3 strength, 3 cargo - unique unit for Portuguese The Mod is in early development phase so please reports bugs and suggestions in this thread. After the game restarts you will be playing AoDII (Main menu will display "Age of Discover II" top-right hand corner). Run C4C and load AoDII from the ADVANCED -> MODS menu.Ĥ. A new folder called \AgeOfDiscoveryII\ will be created.ģ. So you can now force the Inca to only appear on maps defined as covering South America.Ģ. In addition, natives can be set to appear in one or more of those regions. I have also created a system whereby map makers can define what region of the world their maps cover, chosen from a combination of: North America, South America, Africa, Pacific and Asia. The PatchMod has also been add to eliminate bugs from the game, rebalance and expand certain concepts. What if Columbus was right? When you hold the Declaration of Independance, your flag will change from the European flag to a new flag (eg: from England to Betsy Ross). The second map is the Columbus Dream map. The Colonization I map is a direct copy of the original games map (with random natives, goods and ruins). Whilst slower than caravels, they have bigger cargo holds. The Dutch merchantmen is replaced by the Dutch Fluyt unique unit, and the Portuguese Caravel is replaced with the Portuguese Carrack unique unit. Welcome to the age of conquistadors, colonisation, puffy European Kings, Indian wars and buccaneers!Īs an expansion to Civ4: Colonization the Age of Discovery II aims to enhance, add to and complete the game.ĪoD2 hopes to take the C4C experience to new heights by adding Portugal and Pirates as new playable nations, complete with unique traits and units.
